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Immersive Technology (VR, AR, MR)

(Versailles, France - Alvin Wei-Cheng Wong)


Immersive Technology


Immersive technology refers to technology that attempts to emulate a physical world through the means of a digital or simulated world, thereby creating a sense of immersion. 

The future of Immersive Technology (AR and VR) depends on reliable mobile wireless 5G networks. These technologies require a less expensive, wider network with lower latency to continue developing and reaching widespread adoption, as they require massive amounts of data processing.

A fully immersive, perceptually-real environment will consist of following components. Perception, Interaction, and  Software.

- Perception

The following hardware technologies are developed to stimulate one or more of the five senses to create perceptually-real sensations.

  • Vision: (3D display, Fulldome, Head-mounted display, Holography).
  • Auditory: (3D audio effect, High-resolution audio, Surround sound).
  • Tactile: (Haptic technology)
  • Olfaction: (Machine olfaction)
  • Gustation: (Artificial flavor)

- Interaction

These technologies provide the ability to interact and communicate with the virtual environment.


  • Brain–computer interface
  • Gesture recognition
  • Omnidirectional treadmill
  • Speech recognition

- Software

Software interacts with the hardware technology to render the virtual environment and process the user input to provide dynamic, real-time response. To achieve this, software often integrates components of artificial intelligence and virtual worlds.

The Difference Between VR, MR, and AR


Virtual reality (VR), augmented reality (AR) and mixed reality (MR) are emerging technologies utilizing a variety of digital (artificial) immersion and overlays on the real world that users can interact with. To cut a long story short, here’s the difference between virtual, augmented, and mixed reality technologies: 

Virtual Reality (VR) immerses users in a fully artificial digital environment. VR encompasses immersive experiences and content via a VR headset or HMD (head-mounted display). The content is 100% digital and computer generated. Current reality is replaced with a new 3D digital environment in which the user is isolated from the real world.

Augmented Reality (AR) overlays virtual objects on the real-world environment. Augmented reality (AR) overlays computer-generated content on top of the real world. This superimposed digital overlay can superficially interact with the environment in real time. AR is primarily experienced via a wearable glass device or through smartphone applications.

Mixed Reality (MR) brings together real world and digital elements. In MR, you interact with and manipulate both physical and virtual items and environments, using next-generation sensing and imaging technologies. MR allows you to see and immerse yourself in the world around you even as you interact with a virtual environment using your own hands - all without ever removing your headset. It provides the ability to have one foot (or hand) in the real world, and the other in an imaginary place, breaking down basic concepts between real and imaginary, offering an experience that can change the way you game and work today.

Extended reality (XR) is an umbrella term that encompasses all real and virtual environments which include VR, AR and MR. 

 [More to come ...]



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